New Retro FPS Is The GoldenEye 64 Sequel You Always Wanted

New Retro FPS is the GoldenEye 64 sequel you’ve always wanted

While rumors of late have been inescapable that a remaster of Rare’s signature N64 shooter, GoldenEye 007, is coming soon, so far there has been no official announcement. Luckily you don’t have to wait for a remaster of Golden Eye to play that kind of game again. A new Steam shooter, Agent 64: Spies Never Dieis actually the answer to the question: what would happen if the team that Golden Eye on N64 got modern tools and technology? The result is a fun retro shooter that feels different from most of the other current boomer shooters out there.

For those who have been waiting for news of a Golden Eye remaster, should be this year’s non-E3 festivities where we finally got official news about the highly anticipated port. However, that didn’t happen. And while there are leaked versions of a remasterit looks like there won’t be an official port anytime soon, although some speculate that we might hear something on an upcoming Nintendo Direct that itself is still just a rumor† Anyway, the lack of a GE 007 reissue is a shame. I know a lot of people who grew up playing and loving that game and Rare’s other classic N64 shooter, Perfect Darkand who generally lack level-based shooters with different objectives and fast-paced firefights.

So, for those who like that kind of console shooter, I recommend loading up steam and downloading the new demo for Agent 64: Spies Never Die, an up and coming indie shooter who doesn’t hide what he’s trying to be. This is a game built from the ground up in Unity to recreate the feel of a N64 era shooter game.

Technically, this isn’t the first demo for Agent 64 be released. However, the latter, released in 2021, was a little too rough to enjoy. This new demo is impressive and shows how far the developers have progressed since that last outing. While the story is a bit light in the demo, the real reason to play is Agent 64 is here. You can feel it in the way the game perfectly captures that signature auto-focusing feel of those N64 classics. It’s the kind of shooter you can play with a mouse and keyboard, but after playing the demo a few times, I prefer a controller as the sticks and triggers are better suited to this style of action.

Just like in the original Rare shooter, you select a difficulty in Agent 64† Depending on what you choose, you have different amounts and types of objectives. On harder difficulty settings, the game also spawns more enemies and changes the level layout as well. It adds a tremendous amount of replayability to just this one demo level. I ended up rerunning this demo level at least six times, trying to get a faster time.

Something I’ve always loved about Golden Eye and similar N64 shooters is the way they used auto aim. For those unfamiliar with it, this may sound like it makes the game easier. And I think in some ways it lowers the skill ceiling, allowing more people to play without frustration – at least on lower difficulty settings. But you can also focus more on movement, exploration and your goals. It feels good when done right, and in Agent 64 the auto aiming works perfectly. It leads to situations where you run into an area and quickly drop three enemies as you shoot past. It all feels very satisfying and badass.

Screenshot: Replicant D6

Visually, the game looks much better than a real N64 game, but not too many better. Instead of, Agent 64 feels like it fell out of a strange alternate timeline where the N64 was the last games console ever released and people just figured out more ways to squeeze power out of it. The game also has some visual settings that make it look less beautiful and even a nice looking CRT filter, complete with screen distortion, so you can relive those classic nights of staying up late playing for hours on end. Golden Eye on some fucking old TV with your siblings or friends.

While there are many retro shooters these days, most are inspired by the fast, nervous PC shooters of yesteryear quake or disaster and not the console shooters that were once popular on PS1 and N64. Sure, I love a good boomer shooter, but it’s cool to see this era and style of FPS getting some modern love as well.

Even though the new demo is only one level, I got excited to play the full game, which is expected to be released later this year. In fact, the developers behind the game have promised mod support and plan to add more levels after release. So while that rumor was going Golden Eye remaster may not be released soon, at least we will eventually Agent 64 and possibly a ton of levels to enjoy while we wait.

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